![]() ![]() ![]() This level of control and order direction is great for players who really want to outline their plans of attack and get things just so, but for casual players it would be rather overwhelming to just jump into the game and start plugging away at the command schemes and action menus. No matter if you’re tackling the infantry component, taking your squad of tanks around the field, or in the air with period aircraft, you have a strong ability to direct yourself and your squad to suit your needs and plans. The gameplay and controls is where the real depth of play takes place and there’s a button for just about everything you can think of for this type of strategy shooter. It’s interesting insofar as the setting goes though the accompanying story work either comes off rather stiff and uninteresting to down right long winded when you’re just wishing to get into the game and start tackling the campaigns or missions. You’re either put on the line to block the Russian advance, or to force a breakthrough against the German defense. The basic premise of Iron Front: Liberation 1944’s single player experience, is to place the player either on the German or Russian side of battle set in Poland. To be fair, when a lot of the issues such as the crashing between area transitions, or the graphical hiccups are largely fixable problems, and when they are fixed I suspect this title to be a more enjoyable experience. In this case however, what could potentially be a great WWII game has been an experience akin to a long visit to the dentist for several slow extractions and no painkillers. Generally however there was to surmount the kinds of issues that can come up, patches come out and so on. Sitting down with Iron Front Liberation 1944 has been an exercise in patience, and while there have been more titles that come out with bugs and issues than I care to recall. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |